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Darkest dungeon farmstead team
Darkest dungeon farmstead team




darkest dungeon farmstead team

Then there are the self-sustained options. You can also throw ARB/MUS into the mix, even if it's weaker than HM's version - but both together could make for decent AoE stress-relief whenever RNG favours you, without neglecting damage seeing as you then also have two characters with attacks for the back (plus mark).

darkest dungeon farmstead team darkest dungeon farmstead team

Some incorporate stress-healers to handle it (JES being the best due to potency and stacking stress power via crit + the buff his tune provides), followed by HM for AoE, Cru for least impact but total positioning-freedom, and Flagellant (best as a backup). More often than not, they arrive when you've already handled most of the others or set them up, so there's rarely any detriment to focusing a crystal instead of an enemy unless it's particularly nasty. In terms of stress, those extra hits can also become crits (which serves as free buffs/stress-heals). Why clear corpses? They disappear by default and/or turn into free heals (provided you have the means to dunk them on spawn when they convert). all of the stress reducing classes don't have so much damage, the team's DPS output would fall if i tried swapping someone out for that but they were needed at some points, a healer is kind of important Health was rarely an issue, the occultist didnt need to heal often. and by the time i killed the miller, the entire party was afflicted, so i called it quits there But a hit would slip through here and there, and i think the abomination causes passive stress too?Ī variety of sources caused it but for whatever reason my terror was regularly rising. Very high damage team, The front 2-3 enemy ranks are constantly being sweeped by high damage aoe abilities, allowed me to kill about 60% of enemies before they landed a hit. Tusk in rank 2 (its a modded class.) Mostly using an aoe step-forward ability, so row 2 and 3 were constantly swappingĪbomination in rank 1, pretty much just spamming rake foreverĪll level 6, maxed out weapons, armor and skills. Highwayman in rank 3, using the grapeshot for finishing off low health enemies, or otherwise using duelists advance Occultist in rank 4, mostly for healing, occasionally using pull to clear corpses Ive just finished my most successful run ever, 49 kills plus the miller.






Darkest dungeon farmstead team